SERVICES / UI/UX

UI/UX design.

A site can look great and still lose visitors before they buy. Pretty isn't enough, the design has to get more people to convert. Our UI/UX design starts in visitor behavior and your business goal, not in a sense of style.

Our position

Design that performs, not just pleases.

Process

01

Research.

We map how visitors move through the site today and where in the flow they drop off.

02

Wireframe.

Flow and structure are drawn first, before a single pixel is painted, so the logic holds.

03

UI design.

Screens are designed so they both look good and lead the visitor toward the goal.

04

Prototype.

The flow is built as a clickable prototype and tested against real tasks before it's built for real.

UI/UX design is work on behavior, not on looks.

UX is how a visitor experiences and moves through your site or product. UI is how it looks and feels on each screen. UI/UX design is the work on both, with one goal: getting the visitor where you want them, not stuck or bouncing.

A new look rarely fixes the problem when the flow is broken. We start in how people actually move through the site. Where do they drop off, and what stands between them and a purchase? The aesthetics come after, in service of that.

Fractional CMO analysis on desk with memorise coffee mug, black notebook and KPI documents with charts

UI/UX design at Memorise covers UX research, wireframes, UI design, prototypes and a design system. We set the conversion goal first, draw and test the flow before it's built, and build the design into your site. Everything is measured against the business, not a count of screens, and you own all the design files.

Design measured against the business, not against taste.

A design isn't done because it looks good on a screen. It's done when it gets more people to do what you want, and that can be measured. We set the conversion goal before the first sketch, then test the flow as a prototype. From there we track what the change does for the business. You get decision support, not status. We replace taste-judging with what visitors actually do.

  • A research base: where visitors drop off and which screens hold the purchase back
  • Wireframe before pixel, so the flow is thought through before the looks are locked
  • A prototype tested against real tasks, not just shown in a presentation
  • A design system that keeps the site consistent and faster to develop further
  • A link to your site and conversion work, so the design lives where it should
Memorise logo on glass wall in dark conference room with people at laptops

We measure UX in conversion, not in a count of screens.

Memorise team at whiteboard with deployment diagram and developer at laptop in dark office room seen through glass wall

Design that carries the business, not a pretty file.

Measured against conversion.

The design is judged on what visitors do, not on a count of screens.

We build it in.

The design is built into the site, not just delivered as a file.

You own the files.

Source files, project files and rights live with you, not with us.

Many deliver a pretty PDF and a feeling. We take the opposite angle: the work starts in the conversion goal and in how visitors actually behave, then we design toward it.

The design gets built into your site, we don't just hand over a file. And we don't promise a certain lift in conversion, because that can't be guaranteed. The method is systematic toward the goal, and we measure what it delivers.

Everything we draw is yours: the source files, the project files and the rights stay with you, tied to your site and conversion work.

Why Memorise for UI/UX.

Conversion focus.

We design toward your business goal, not toward a portfolio or a trend.

Tied to the site.

The design is built in where it lives, together with your site and SEO.

Specialist network.

Senior design expertise, matched to the engagement and your industry.

Price cap, no lock-in.

You know the cost in advance, no long contracts, and you own everything we build.

How we work.

How we work.

  • Monthly billing, price ceiling set by you.

  • No lock-in, no transition project.

  • You own all accounts and content.

  • Decision support, not status.

Book a free design review.

Send an email with your site and we'll go through where in the flow you lose visitors today, which screens hold conversion back, and what it takes to fix it. You get our assessment and a concrete next step. No sales pitches, response within one business day.

or

No sales process. Response within one business day. · or email directly

Fractional CMO meeting in empty dark boardroom with memorise chair and nocturnal city silhouette through windows

Common questions about UI/UX design

What's the difference between UI and UX?

UX (user experience) is the whole experience of using a site or product: how the visitor moves through it, finds things, and gets where they want. UI (user interface) is how the interface looks and feels on each screen: layout, color, buttons, typography. UI/UX design is the work on both, so it both looks good and works.

Do you only redesign, or do you build it too?

We do both. We build the design into your site, we don't just hand over a file and walk away. If you have your own development team, we deliver materials they can build from. But we don't stop at a pretty PDF.

Can you guarantee conversion will increase?

No. Anyone promising an exact increase is promising something no one can control. We set the conversion goal first, design systematically toward it, test the flow and measure what the change delivers. A predictable method, no guarantees.

Do we own the design files afterward?

Yes. The source files, the project files and the rights all live with you. You own everything we build, and you're not locked to us to keep developing the design.

Do we need a new site too?

Not necessarily. Sometimes it's enough to fix the flow and the screens that hold conversion back on your current site. We start with a review of where you stand. If a new site is needed, we work together with your site, so design and build hang together.

How do you measure that the design works?

We set the conversion goal before we start and track what the design does for it: where visitors dropped off before, what changes, and how it touches the business. You get decision support, not a list of pretty screens. A design is done when it performs, not when it pleases.